#ifndef PRINTTEXT_H
#define PRINTTEXT_H

#include "StringUtil.h"
#include <string>
#include "Vec3.h"
#include <glut.h>

void PrintText2D(float x, float y, const std::string& text, Vec3f Color);
void PrintText2D(float x, float y, const std::string& text, Vec3f Color, float RotationAngle, const Vec3f& RotationAxis);


void PrintSmallText(float x, float y, float z, const std::string& text);

void PrintText3D(float x, float y, float z, const std::string& text);

#endif //PRINTTEXT_H